The problem is that these slugs require you to get Jaeger to Level 4 to purchase them, so getting them can be a bit grindy. The AP20 has the best balance among all of the different slugs with 32 Armor Penetration and 164 Damage per shot. Slugs are devastating to unarmored targets. Flechette uses darts instead of pellets with 19 damage and 28 penetration per dart. The 8.5MM Magnum does the most damage with 44 damage per pellet.įlechette rounds are the best for armor penetration. The RIP slug, for instance, does 235 damage, the highest in the game at the moment, but has 0 penetration and will only do 11 damage to armor.įor buckshot, there is no best or worst round it will depend primarily on personal preference and playstyle. The downside is that shotguns generally do not have great penetration and armor damage across the board. Due to this mechanic, the shotguns can do a good amount of damage, and slugs can do an insane amount of damage with some of the highest numbers in the game. Shotguns do damage per pellet, so a shell with 32 damage isn’t going to spread it out among all eight pellets, and instead, each pellet will do 32 damage individually. The shotguns currently have the largest variety of rounds, but most of them are pretty similar. Shotguns originally only had two options for ammo, but those options were expanded in the latest update. Shotguns typically don’t have a huge amount of penetration but can do a ton of damage if used right. If you are going to run around with a shotgun, it is generally a good idea to aim for the limbs, particularly the legs and the stomach. Here is a breakdown of the different types of ammo highlighting the best options for players to use based on NoFoodAfterMidnight’s ammo charts. Luckily players like NoFoodAfterMidnight have done a lot of work to break down the ballistics making them easier to understand. They are about as stealthy as a loud signal flare.Ĭhoosing your ammo can mean the difference between having a good raid and a complete disaster. The big problem with tracer rounds is that they work both ways anyone in the area, including whoever you are shooting at, can track the rounds back to you. They also can help teammates figure out exactly what you are firing at by tracking your shots. They emit bright light allowing you to track them to the target and see precisely how you adjust your aim. Tracer rounds can help you see where exactly your bullets are going. The lower velocity means that subsonic rounds tend to have lower armor penetration, take longer to travel to the target and drop sooner, lowering their range a bit. Subsonic rounds are very quiet, which are great for stealth, but they are more expensive and have a lower velocity. Some rounds are also tracers or subsonic. Armor can absorb damage, but even if it completely stops a round, you will still receive a percentage of the round’s damage depending on what kind of armor you are wearing. Every round has unique stats, including Damage, Penetration, Velocity, Recoil, and Armor Damage. Ballistics is an essential part of Escape From Tarkov. As of the 0.12.2 update, there are over 100 different types of rounds in Tarkov, not including ammo for mounted weapons.
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